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Adds a hidden explosive charge to the monster lure causing it to detonate when destroyed. In order to detonate the lure must be at full energy.

NotesEdit

  • This skill is a little useless, seeing as the lure won't be able to regenerate enough energy before it being destroyed, or the monsters being destroyed.

ProgressionEdit

Level Skill Potency

1

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
36 ~ 58 Fire Damage

2

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
42 ~ 66 Fire Damage

3

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
49 ~ 75 Fire Damage

4

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
58 ~ 86 Fire Damage

5

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
64 ~ 94 Fire Damage

6

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
70 ~ 102 Fire Damage

7

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
77 ~ 111 Fire Damage

8

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
86 ~ 122 Fire Damage

9

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
92 ~ 130 Fire Damage

10

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
98 ~ 138 Fire Damage

11

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
105 ~ 147 Fire Damage

12

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
114 ~ 158 Fire Damage

Ultimate Levels Skill Potency

13

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
120 ~ 166 Fire Damage

14

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
126 ~ 174 Fire Damage

15

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
133 ~ 183 Fire Damage

16

15 Energy Cost
6 Projectile(s)
3.0 Meter Radius
142 ~ 194 Fire Damage

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