This condition is fired if you enter a bounding volume. Its counterpart is Exit bounding volume
This condition is replaced by Player Enter Bounding Volume since IT
Properties:
Entity (dbr): | The .dbr file of a BoundingVolume template class. |
Resetable (boolean): | If this is set to true, the trigger can be refired by the condition after the game has been exited to the main menu and then restarted. |
The complete list of possible conditions |