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A magician's trick turned to more nefarious purposes, flash powder blinds adjacent enemies impairing them their ability to hit with weapons and potentially disorienting them.

NotesEdit

  • Being an Area of Effect skill it can be useful when swamped with enemies.

ProgressionEdit

Level Skill Potency

1

53 Energy Cost
3.8 Meter Radius
30% Chance to Fumble Attack for 8 Second(s)
30% Chance of 3 ~ 8 Second(s) of Confusion

2

56 Energy Cost
4.4 Meter Radius
35% Chance to Fumble Attack for 8 Second(s)
35% Chance of 3 ~ 8 Second(s) of Confusion

3

59 Energy Cost
5.0 Meter Radius
40% Chance to Fumble Attack for 8 Second(s)
40% Chance of 3 ~ 8 Second(s) of Confusion

4

62 Energy Cost
5.6 Meter Radius
45% Chance to Fumble Attack for 8 Second(s)
45% Chance of 3 ~ 8 Second(s) of Confusion

5

65 Energy Cost
6.2 Meter Radius
50% Chance to Fumble Attack for 8 Second(s)
50% Chance of 3 ~ 8 Second(s) of Confusion

6

68 Energy Cost
6.8 Meter Radius
55% Chance to Fumble Attack for 8 Second(s)
55% Chance of 3 ~ 8 Second(s) of Confusion

7

71 Energy Cost
7.4 Meter Radius
60% Chance to Fumble Attack for 8 Second(s)
60% Chance of 3 ~ 8 Second(s) of Confusion

8

74 Energy Cost
8.0 Meter Radius
65% Chance to Fumble Attack for 8 Second(s)
65% Chance of 3 ~ 8 Second(s) of Confusion

Ultimate Levels Skill Potency

9

77 Energy Cost
8.6 Meter Radius
70% Chance to Fumble Attack for 8 Second(s)
70% Chance of 3 ~ 8 Second(s) of Confusion

10

80 Energy Cost
9.2 Meter Radius
75% Chance to Fumble Attack for 8 Second(s)
75% Chance of 3 ~ 8 Second(s) of Confusion

11

83 Energy Cost
9.8 Meter Radius
80% Chance to Fumble Attack for 8 Second(s)
80% Chance of 3 ~ 8 Second(s) of Confusion

12

86 Energy Cost
10.4 Meter Radius
85% Chance to Fumble Attack for 8 Second(s)
85% Chance of 3 ~ 8 Second(s) of Confusion

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