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Adds bleeding damage to War Wind and increases the number of enemies hit. Requires that at least one weapon be a sword or axe.

NotesEdit

ProgressionEdit

Level Skill Potency

1

+12 Energy Cost
+1 Target(s) Maximum
77 Bleeding Damage Over 5 Second(s)

2

+14 Energy Cost
+1 Target(s) Maximum
95 Bleeding Damage Over 5 Second(s)

3

+17 Energy Cost
+2 Target(s) Maximum
113 Bleeding Damage Over 5 Second(s)

4

+19 Energy Cost
+2 Target(s) Maximum
133 Bleeding Damage Over 5 Second(s)

5

+21 Energy Cost
+2 Target(s) Maximum
149 Bleeding Damage Over 5 Second(s)

6

+24 Energy Cost
+3 Target(s) Maximum
172 Bleeding Damage Over 5 Second(s)

7

+26 Energy Cost
+3 Target(s) Maximum
195 Bleeding Damage Over 5 Second(s)

8

+28 Energy Cost
+3 Target(s) Maximum
220 Bleeding Damage Over 5 Second(s)

Ultimate Levels Skill Potency

9

+31 Energy Cost
+4 Target(s) Maximum
245 Bleeding Damage Over 5 Second(s)

10

+33 Energy Cost
+4 Target(s) Maximum
270 Bleeding Damage Over 5 Second(s)

11

+35 Energy Cost
+4 Target(s) Maximum
300 Bleeding Damage Over 5 Second(s)

12

+38 Energy Cost
+5 Target(s) Maximum
332 Bleeding Damage Over 5 Second(s)

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