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A level is a rectangular piece of the game world.

It may be a terrain or a grid. Terrains are overground, Grids are underground or indoors.

Terrains are measured in meters. Length and width may be 32, 64, 128 or 256m.

Grids are measured in tiles. Each tile represents a square of 5m side length. Maximum size of a grid is 64x64 tiles to a tier, up to 10 tiers can be stacked on top of each other.

One or more levels make up a map.

In the source folder of a mod, a level is represented by several files:

a .lvl file (content of the level)

a .rlv file (pathing information)

a .tga file (minimap)

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