To use this condition, you must initiate a move in an earlier quest step by the Task X to X and Don't Fight action. The condition will fire when the monster or guard arrives at the quest location. You have to specify the monster/guard which is moving in the properties to make the condition work.

Fairytale messagebox critical Move completed will stay true for the specified monster. You cannot use that monster in another 'Task X to X - Move completed' chain


CharacterDatabaseRecord (dbr): A .dbr file of the monster template class.
ITIcon [1] IdTag (string):
Not (boolean): If true, the condition is met if the move is not completed.
Resettable (boolean): If this is set to true, the trigger can be refired by the condition after the game has been exited to the main menu and then restarted.

Properties with no symbol are availible in TQ and IT. Properties with ITIcon are only availible in IT. Properties with TQIcon are only availible in TQ.

Icons-mini-arrow left The complete list of possible conditions

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