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This condition is fired if you click on an NPC.

The referenced NPC needs a dialogPak referenced within his Npc Static Dialog.

This condition is replaces On interact with X since IT.


Properties:

IsQuestCritical (boolean): If this is set to true, ???
Not (boolean): If this is set to true, ???
NPC (dbr): An .dbr file of the NPC template class.
Resetable (boolean): If this is set to true, the trigger can be refired by the condition after the game has been exited to the main menu and then restarted.


Icons-mini-arrow left The complete list of possible conditions

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