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On game level load

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This event is fired if the game is loading. It is best used for doing initialization stuff, such as hiding some npcs or locking doors.

Properties:

Not (boolean):  ???
Resetable (boolean): If this is set to true, the trigger can be refired by the condition after the game has been exited to the main menu and then restarted.


Icons-mini-arrow left The complete list of possible conditions

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