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The Place of Truth is a desert region in Egypt (Act II), entered from the Highland Pass in the south-east and leading to the Valley of the Kings.

There are two larger Dune Raider encampments here, which usually hold some minor treasure chests.

Monsters Edit

Background Edit

In real history, The Place of Truth (Set Maat) was the ancient name of a village, where the artisans lived, who worked on the tombs in the Valley of the Kings from 1550 to 1080 BC. Nowadays this place is called Deir el-Medina (see Deir el-Medina on Wikipedia).

See also Edit

  • Egypt (general information about Act II)
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Regions in Egypt (Act II)
Rhakotis (P/S) – Rhakotis SlumsRhakotis Library (M) – Hathor BasinWadjet Canyons (S) – Nile FloodplainVillage of Sais (P/S) – The Lower Nile (S) – Old Kingdom RuinsMemphis OutskirtsBeggars Quarter (S) – Memphis (P/S) – Outer GizaGiza Plateau (P/S) – The Great Sphinx (M) – Tomb of KhufuArtisans' QuarterDesert WasteSobek PlateauCanyon of IsisFayum DesertFayum Oasis (P/S) – Temple of Atum (M) – Sandswept CaveFayum PassageDahshurThe Upper NileThebes OutskirtsTemple of Seti (P/S) – Highland PassMeretseger RidgePlace of TruthValley of the Kings (P) – Tomb of Ramses (M) – Hatshepsut PathTemple of HatshepsutHall of Prometheus (M)
P = Portal, S = Side Quest, M = Boss Monster (High Quality Treasure Chest)

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