Treasure containers are objects found throughout the game in various places. When opened, they usually drop a couple of more or less valuable items. When displaying item names (by pressing Alt, Y or X), container names always show up in yellow.
Treasure containers respawn every time the game is loaded. They may contain all kinds of equipment, gold, Potions, and/or Relic Shards (essences), but will never hold Monster Charms, broken (gray) equipment or special equipment worn by certain monster types (like Arachnos Chitin, Gorgon Sash, Dune Raider's Harness etc.).
Container Types Edit
There are various base types of treasure containers:
- Bone Piles are generic treasure containers and can be found almost everywhere. They are usually created along with a group of monsters (usually Beasts or Insectoids) guarding it and typically hold some minor treasures.
- Chests or Coffers come in different shapes and sizes and usually can be found in monster encampments, caves or tombs. The locations are more or less fixed, but they aren't always guaranteed to show up.
- Majestic Chests are very large ornamented containers, usually only found near boss monsters. They hold many items of magic quality or better and are usually a good source of rare equipment. A list of fixed locations for these containers can be found here: Majestic Chest.
- Sepulchers are special containers only found in tombs. They may contain either a couple of random items (good chance of magic equipment) or nothing or a trap. Trapped sepulchers make a mechanical clicking sound when opened, a few seconds later the trap sets off. There are three trap types: Cold (+Cold Burn), Fire, and Poison (the latter one also creates a lasting poison cloud around the Sepulcher).