A Dual Wield technique that hits up to 3 adjacent enemies.
Notes
- Tumult activation chance stacks additively with Dual Wield, Hew and Cross Cut.
Progression
Level
|
Skill Potency
|
1
|
3% Chance to Be Used
360° Arc of Attack
3 Target(s) Maximum
18 Bleeding Damage Over 5 Second(s)
1 Second(s) of Stun
|
2
|
4% Chance to Be Used
360° Arc of Attack
3 Target(s) Maximum
36 Bleeding Damage Over 5 Second(s)
1 Second(s) of Stun
|
3
|
6% Chance to Be Used
360° Arc of Attack
3 Target(s) Maximum
48 Bleeding Damage Over 5 Second(s)
1 Second(s) of Stun
|
4
|
7% Chance to Be Used
360° Arc of Attack
3 Target(s) Maximum
61 Bleeding Damage Over 5 Second(s)
1 Second(s) of Stun
|
5
|
9% Chance to Be Used
360° Arc of Attack
3 Target(s) Maximum
79 Bleeding Damage Over 5 Second(s)
1 Second(s) of Stun
|
6
|
10% Chance to Be Used
360° Arc of Attack
3 Target(s) Maximum
96 Bleeding Damage Over 5 Second(s)
1 Second(s) of Stun
|
Ultimate Levels
|
Skill Potency
|
7
|
11% Chance to Be Used
360° Arc of Attack
3 Target(s) Maximum
119 Bleeding Damage Over 5 Second(s)
1 Second(s) of Stun
|
8
|
12% Chance to Be Used
360° Arc of Attack
3 Target(s) Maximum
142 Bleeding Damage Over 5 Second(s)
1 Second(s) of Stun
|
9
|
13% Chance to Be Used
360° Arc of Attack
3 Target(s) Maximum
170 Bleeding Damage Over 5 Second(s)
1 Second(s) of Stun
|
10
|
15% Chance to Be Used
360° Arc of Attack
3 Target(s) Maximum
203 Bleeding Damage Over 5 Second(s)
1 Second(s) of Stun
|